00:00.004: StepMania 3.9
00:00.004: Compiled Thu Oct 27 20:13:46 2005 (build 30756)
00:00.004: Log starting 2010-05-01 20:52:00
00:00.004:  
00:00.004: Reading 'Data/Defaults.ini' failed: No such file or directory
00:00.006: Reading 'Data/Static.ini' failed: No such file or directory
00:00.006: Windows 5.1 (WinXP) build 2600 [Service Pack 3]
00:00.006: Memory: 2047mb total, 4095mb swap (4095mb swap avail)
00:00.008: Video driver: NVIDIA GeForce 7050 PV / NVIDIA nForce 630a  [NVIDIA]
00:00.008:               6.14.11.7540, 8-1-2008 [pci\ven_10de&dev_053b]
00:00.008: Drive: "ST3500418AS" Driver: atapi DMA: NO
00:00.008: Drive: "TSSTcorp CDDVDW SH-S223Q" Driver: atapi DMA: NO
00:00.065: Sound device 0: HD Audio rear output, 5.10, MID 1, PID 100 
00:00.067: AnnouncerManager::AnnouncerManager()
00:00.067: Reading 'Data/Static.ini' failed: No such file or directory
00:00.067: ThemeManager::SwitchThemeAndLanguage: "default", ""
00:00.089: Initializing driver: DirectSound
00:00.112: DirectSound Driver: Primrer Soundtreiber
00:00.114: DirectSound Driver: HD Audio rear output viahduaa.sys 6,0,01,1510 built by: WinDDK [845184b, 07-26-2008]
00:00.114: DirectSound sample rates: 44100..192000 (continuous)
00:00.115: Couldn't load driver DirectSound: no hardware buffers available
00:00.115: Initializing driver: DirectSound-sw
00:00.120: Starting thread: Decode thread
00:00.120: Starting thread: Mixer thread
00:00.120: Sound driver: DirectSound-sw
00:00.120: Starting thread: MusicThread
00:00.123: Initializing lights driver: Null
00:00.127: Attempting to load 8 songs from "Songs/Songfolder"
00:00.128: Song::LoadFromSMFile(Cache/Songs/3782858538)
00:00.129: Song::LoadFromSMFile(Cache/Songs/411389052)
00:00.130: Song::LoadFromSMFile(Cache/Songs/2767220118)
00:00.133: Song::LoadFromSMFile(Cache/Songs/1825566037)
00:00.134: Song::LoadFromSMFile(Cache/Songs/1978210168)
00:00.135: Song::LoadFromSMFile(Cache/Songs/422463515)
00:00.137: Song::LoadFromSMFile(Cache/Songs/3182186562)
00:00.140: Song::LoadFromSMFile(Cache/Songs/2438348069)
00:00.141: Loaded 8 songs from "Songs/Songfolder"
00:00.141: Group banner for 'Songfolder' is '(none)'.
00:00.141: Found 8 songs in 0.014000 seconds.
00:00.141: Loading courses.
00:00.141: Writing Data/Catalog.xml ...
00:00.150: Done.
00:00.153: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager ready.ogg' )
00:00.157: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager error.ogg' )
00:00.157: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager too late.ogg' )
00:00.157: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager disconnect.ogg' )
00:00.189: Profile::LoadAllFromDir( Data/MachineProfile/ )
00:00.190: UnlockSystem::Load()
00:00.190: Song entry: Tant Mieux Romancing Saga
00:00.190: UnlockTypes line: CS=8
00:00.190: Song entry: Shampoo Planet Ergo Proxy
00:00.190: UnlockTypes line: CS=20
00:00.190: Song entry: Boss Fight
00:00.190: UnlockTypes line: SP=48
00:00.190: Song entry: Omnivision
00:00.190: UnlockTypes line: SP=100
00:00.190: Unlock: Tant Mieux Romancing Saga; TotalStagesCleared = 8.000000; code = -1 locked (found song)
00:00.190: Unlock: Shampoo Planet Ergo Proxy; TotalStagesCleared = 20.000000; code = -1 locked (found song)
00:00.190: Unlock: Boss Fight; SongPointsAccumulated = 48.000000; code = -1 locked (found song)
00:00.190: Unlock: Omnivision; SongPointsAccumulated = 100.000000; code = -1 locked (found song)
00:00.194: Last seen video driver: NVIDIA GeForce 7050 PV / NVIDIA nForce 630a 
00:00.194: Card matches 'GeForce|Radeon|Wonder 9'.
00:00.194: Video renderers: 'opengl,d3d'
00:00.196: RageDisplay_OGL::RageDisplay_OGL()
00:00.899: SDL version: 1.2.6
00:00.908: Got 32 bpp (8880), 24 depth, 0 stencil
00:00.916: Mode 7: ICD 32 (888) 24 depth 64 accum 
00:00.959: Paletted textures disabled: GL_EXT_paletted_texture missing.
00:00.961: OGL Vendor: NVIDIA Corporation
00:00.961: OGL Renderer: GeForce 7050 PV / NVIDIA nForce 630a/PCI/SSE2/3DNOW!
00:00.961: OGL Version: 2.1.2
00:00.961: OGL Extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
00:00.961: OGL Max texture size: 4096
00:00.961: GLU Version: 1.2.2.0 Microsoft Corporation
00:00.961: Fullscreen 640x480 32 color 32 texture 0Hz Vsync AA
00:00.961: RageInput::RageInput()
00:00.961: InputHandler_DInput::InputHandler_DInput()
00:00.966: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_KEYBOARD)
00:00.976: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_JOYSTICK)
00:00.982: Opening device 'Tastatur'
00:00.984: Found 1 DirectInput devices:
00:00.984:    0: 'Tastatur' axes: 0, hats: 0, buttons: 256 (buffered)
00:00.984: Starting thread: DirectInput thread
00:01.003: ScreenManager::ThemeChanged
00:01.003: RageSound::LoadSound( 'Themes/default/Sounds/Common start.ogg' )
00:01.006: RageSound::LoadSound( 'Themes/default/Sounds/Common coin.ogg' )
00:01.006: RageSound::LoadSound( 'Themes/default/Sounds/Common invalid.ogg' )
00:01.006: RageSound::LoadSound( 'Themes/default/Sounds/Common screenshot.ogg' )
00:01.008: RageSound::LoadSound( 'Themes/default/Sounds/Common back.ogg' )
00:01.019: glTexImage2D(format GL_RGBA4, 128x32, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.019: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [extra] 4x1.png' (128x32); FMT_RGBA4, source 128,32;  image 128,32.
00:01.024: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.024: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.031: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.031: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.034: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.034: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.042: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.042: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.049: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.049: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 5] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.054: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.054: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 6] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.075: glTexImage2D(format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.075: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [main] 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:01.082: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.082: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.087: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.087: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.093: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.093: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.098: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.098: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.103: glTexImage2D(format GL_RGBA4, 256x128, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.103: RageBitmapTexture: Loaded 'Themes/default/Fonts/_misc 16px 8x4.png' (256x128); FMT_RGBA4, source 256,128;  image 256,128.
00:01.105: glTexImage2D(format GL_RGBA4, 512x32, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.105: RageBitmapTexture: Loaded 'Themes/default/Fonts/_game chars 16px 9x1.png' (512x32); FMT_RGBA4, source 288,32;  image 288,32.
00:01.105: glTexImage2D(format GL_RGBA4, 64x32, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.105: RageBitmapTexture: Loaded 'Themes/default/Fonts/Common default 2x1.png' (64x32); FMT_RGBA4, source 64,32;  image 64,32.
00:01.126: glTexImage2D(format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.126: RageBitmapTexture: Loaded 'Themes/default/Fonts/Common Normal 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:01.141: glTexImage2D(format GL_RGBA4, 256x256, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:01.141: RageBitmapTexture: Loaded 'Themes/default/Fonts/ScreenManager credits 16x16.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.143: Reading 'Data/Static.ini' failed: No such file or directory
00:01.144: ThemeManager::SwitchThemeAndLanguage: "default", "default"
00:01.144: GameState::EndGame
00:01.144: do the final mount
00:01.151: Reading 'Positioning.ini' failed: No such file or directory
00:01.192: Loading screen ScreenCompany
00:01.192: ScreenAttract::ScreenAttract(ScreenCompany)
00:01.192: GameState::EndGame
00:01.197: Reading 'Positioning.ini' failed: No such file or directory
00:01.200: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCompany background/steel.png )
00:01.218: glTexImage2D(format GL_RGBA8, 1024x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:01.220: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCompany background/steel.png' (1024x512); FMT_RGBA8 opaque, source 640,480;  image 640,480.
00:01.220: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCompany background/shadow (32bpp).png )
00:01.226: glTexImage2D(format GL_RGBA8, 512x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:01.226: WARNING: The graphic 'Themes/default/BGAnimations/ScreenCompany background/shadow (32bpp).png' has frame dimensions that aren't even numbers.
00:01.226: WARNING: 
00:01.226: WARNING: The entire image is 310x175 and frame size is 310.0x175.0.
00:01.226: WARNING: 
00:01.226: WARNING: Image quality will be much improved if you resize the graphic to 310x176, which is a frame size of 310x176.
/////////////////////////////////////////
00:01.226: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCompany background/shadow (32bpp).png' (512x256); FMT_RGBA8, source 310,175;  image 310,175.
00:01.228: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCompany background/Stepmania (dither).png )
00:01.230: glTexImage2D(format GL_RGBA8, 512x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:01.230: WARNING: The graphic 'Themes/default/BGAnimations/ScreenCompany background/Stepmania (dither).png' has frame dimensions that aren't even numbers.
00:01.230: WARNING: 
00:01.230: WARNING: The entire image is 270x135 and frame size is 270.0x135.0.
00:01.230: WARNING: 
00:01.230: WARNING: Image quality will be much improved if you resize the graphic to 270x136, which is a frame size of 270x136.
/////////////////////////////////////////
00:01.230: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCompany background/Stepmania (dither).png' (512x256); FMT_RGBA8 opaque dither, source 270,135;  image 270,135.
00:01.233: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:01.233: glTexImage2D(format GL_RGBA8, 32x32, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:01.235: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_black.png' (32x32); FMT_RGBA8 opaque, source 32,32;  image 32,32.
00:01.236: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:01.238: Loaded ScreenCompany in 0.045000
00:01.238: ... SetFromNewScreen
00:01.284: RageSound::LoadSound( 'Themes/default/Sounds/ScreenCompany music.wav' )
00:01.305: XXX: deleting ''
00:02.456: ScreenAttract::AttractInput: go to ScreenTitleMenu
00:02.456: Loading screen ScreenTitleMenu
00:02.456: ScreenWithMenuElements::ScreenWithMenuElements()
00:02.473: glTexImage2D(format GL_RGB5_A1, 256x128, format GL_RGBA, type GL_UNSIGNED_SHORT_5_5_5_1, pixfmt 2, imgpixfmt 2
00:02.473: RageBitmapTexture: Loaded 'Themes/default/Numbers/MenuTimer 5x3.png' (256x128); FMT_RGB5A1 matte, source 160,102;  image 160,102.
00:02.476: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:02.480: MenuElements::MenuElements()
00:02.483: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenLogo background/1.png )
00:02.497: glTexImage2D(format GL_RGBA8, 1024x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:02.497: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenLogo background/1.png' (1024x512); FMT_RGBA8 opaque, source 640,480;  image 640,480.
00:02.506: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:02.507: glTexImage2D(format GL_RGBA8, 8x8, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:02.507: RageBitmapTexture: Loaded 'Themes/default/Graphics/_blank.png' (8x8); FMT_RGBA8 matte stretch, source 2,2;  image 8,8.
00:02.509: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:02.509: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:02.512: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:02.513: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:02.515: ScreenSelect::ScreenSelect()
00:02.516: ScreenTitleMenu::ScreenTitleMenu()
00:02.516: GameState::EndGame
00:02.523: Reading 'Positioning.ini' failed: No such file or directory
00:02.526: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenLogo dance (dither).png )
00:02.542: glTexImage2D(format GL_RGBA8, 1024x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:02.542: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenLogo dance (dither).png' (1024x512); FMT_RGBA8 dither, source 640,400;  image 640,400.
00:02.581: glTexImage2D(format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:02.581: RageBitmapTexture: Loaded 'Themes/default/Fonts/_shared1 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:02.585: RageSound::LoadSound( 'Themes/default/Sounds/ScreenTitleMenu change.ogg' )
00:02.588: RageSound::LoadSound( 'Announcers/ON/title menu game name/CARD_0215.mp3' )
00:02.592: Loaded ScreenTitleMenu in 0.137000
00:02.592: ... SetFromNewScreen
00:02.592: ScreenTitleMenu::Input( 0-130 )
00:02.595: XXX: deleting 'Themes/default/Sounds/ScreenCompany music.wav'
00:02.595: Approximate sound time: driver frame 109102, m_Queue frame 71303..94343 (dist 14759), closest position is 23040
00:02.595: ScreenAttract::~ScreenAttract()
00:02.595: Performing texture garbage collection.
00:02.595: 26 textures loaded:
00:02.595:  256x512 ( 0)                             Stepmania (dither).png
00:02.595:  256x512 ( 0)                             shadow (32bpp).png
00:02.595:  512x1024 ( 0)                            steel.png
00:02.595:  512x1024 ( 1)                            1.png
00:02.595:   32x 32 ( 3)                             _black.png
00:02.595:  512x512 ( 1)                             Common Normal 16x16.png
00:02.595:   32x 64 ( 4)                             Common default 2x1.png
00:02.595:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:02.595:   32x512 ( 4)                             _game chars 16px 9x1.png
00:02.595:   32x128 ( 4)                             _japanese 16px [extra] 4x1.png
00:02.595:  256x256 ( 4)                             _japanese 16px [kanji 1] 8x8.png
00:02.595:  256x256 ( 4)                             _japanese 16px [kanji 2] 8x8.png
00:02.595:  256x256 ( 4)                             _japanese 16px [kanji 3] 8x8.png
00:02.595:  256x256 ( 4)                             _japanese 16px [kanji 4] 8x8.png
00:02.595:  256x256 ( 4)                             _japanese 16px [kanji 5] 8x8.png
00:02.595:  256x256 ( 4)                             _japanese 16px [kanji 6] 8x8.png
00:02.595:  512x512 ( 4)                             _japanese 16px [main] 16x16.png
00:02.595:  256x256 ( 4)                             _korean 16px [jamo 1] 8x8.png
00:02.595:  256x256 ( 4)                             _korean 16px [jamo 2] 8x8.png
00:02.595:  256x256 ( 4)                             _korean 16px [jamo 3] 8x8.png
00:02.595:  256x256 ( 4)                             _korean 16px [jamo 4] 8x8.png
00:02.595:  128x256 ( 4)                             _misc 16px 8x4.png
00:02.595:  512x512 ( 1)                             _shared1 16x16.png
00:02.595:  512x1024 ( 1)                            ScreenLogo dance (dither).png
00:02.595:    8x  8 ( 2)                             _blank.png
00:02.595:  128x256 ( 1)                             MenuTimer 5x3.png
00:02.595: total 3431488 texels
00:02.595: ScreenTitleMenu::Input( 0-130 )
00:02.595: ScreenTitleMenu::Input( 0-130 )
00:02.595: ScreenTitleMenu::Input( 0-130 )
00:02.601: RageSound::LoadSound( 'Themes/default/Sounds/_common menu music (loop).mp3' )
00:02.602: XXX: deleting ''
00:02.602: no data yet; 0
00:03.118: ScreenTitleMenu::Input( 0-130 )
00:03.200: ScreenTitleMenu::Input( 0-130 )
00:03.283: XXX: deleting 'Announcers/ON/title menu game name/CARD_0215.mp3'
00:03.450: Loading screen ScreenSelectDifficulty
00:03.450: ScreenWithMenuElements::ScreenWithMenuElements()
00:03.450: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:03.450: MenuElements::MenuElements()
00:03.451: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:03.470: glTexImage2D(format GL_RGBA8, 1024x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.470: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_shared background/bg.png' (1024x512); FMT_RGBA8 opaque, source 640,480;  image 640,480.
00:03.480: Sprite::LoadFromTexture( Themes/default/Graphics/_menu header difficulty.png )
00:03.486: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.486: RageBitmapTexture: Loaded 'Themes/default/Graphics/_menu header difficulty.png' (1024x64); FMT_RGBA8 opaque, source 640,44;  image 640,44.
00:03.486: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:03.492: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.492: RageBitmapTexture: Loaded 'Themes/default/Graphics/_shared footer.png' (1024x64); FMT_RGBA8 matte, source 640,60;  image 640,60.
00:03.496: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:03.496: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:03.497: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:03.497: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:03.499: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:03.500: ScreenSelect::ScreenSelect()
00:03.503: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture1.png )
00:03.506: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.506: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture1.png' (1024x64); FMT_RGBA8, source 640,52;  image 640,52.
00:03.506: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info1.png )
00:03.509: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.509: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info1.png' (256x128); FMT_RGBA8 matte, source 192,80;  image 192,80.
00:03.509: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture2.png )
00:03.510: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.512: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture2.png' (1024x64); FMT_RGBA8, source 640,52;  image 640,52.
00:03.512: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info2.png )
00:03.513: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.513: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info2.png' (256x128); FMT_RGBA8 matte, source 192,80;  image 192,80.
00:03.513: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture3.png )
00:03.516: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.516: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture3.png' (1024x64); FMT_RGBA8, source 640,52;  image 640,52.
00:03.516: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info3.png )
00:03.517: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.517: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info3.png' (256x128); FMT_RGBA8 matte, source 192,80;  image 192,80.
00:03.517: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture4.png )
00:03.519: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.520: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture4.png' (1024x64); FMT_RGBA8, source 640,52;  image 640,52.
00:03.520: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info4.png )
00:03.523: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.523: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info4.png' (256x128); FMT_RGBA8 matte, source 192,80;  image 192,80.
00:03.523: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty more page1 1x4.png )
00:03.523: glTexImage2D(format GL_RGBA8, 64x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.523: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty more page1 1x4.png' (64x256); FMT_RGBA8 matte, source 64,256;  image 64,256.
00:03.525: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png )
00:03.526: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.526: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png' (256x128); FMT_RGBA8, source 256,76;  image 256,76.
00:03.526: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty more page2 1x4.png )
00:03.526: glTexImage2D(format GL_RGBA8, 64x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.528: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty more page2 1x4.png' (64x256); FMT_RGBA8 matte, source 64,256;  image 64,256.
00:03.528: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png )
00:03.528: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty shadow 2x1.png )
00:03.529: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.529: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty shadow 2x1.png' (256x128); FMT_RGBA8, source 148,70;  image 148,70.
00:03.529: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty cursor 2x1.png )
00:03.530: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:03.530: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectDifficulty cursor 2x1.png' has frame dimensions that aren't even numbers.
00:03.530: WARNING: 
00:03.530: WARNING: The entire image is 180x85 and frame size is 90.0x85.0.
00:03.530: WARNING: 
00:03.530: WARNING: Image quality will be much improved if you resize the graphic to 180x86, which is a frame size of 90x86.
/////////////////////////////////////////
00:03.530: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty cursor 2x1.png' (256x128); FMT_RGBA8, source 180,85;  image 180,85.
00:03.530: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty ok 2x1.png )
00:03.532: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:03.532: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty ok 2x1.png' (256x128); FMT_RGBA8, source 196,98;  image 196,98.
00:03.535: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectDifficulty change.ogg' )
00:03.545: Loaded ScreenSelectDifficulty in 0.095000
00:03.545: ... SetFromNewScreen
00:03.545: ScreenTitleMenu::~ScreenTitleMenu()
00:03.545: ScreenSelect::~ScreenSelect()
00:03.546: Performing texture garbage collection.
00:03.546: 43 textures loaded:
00:03.546:  256x512 ( 0)                             Stepmania (dither).png
00:03.546:  256x512 ( 0)                             shadow (32bpp).png
00:03.546:  512x1024 ( 0)                            steel.png
00:03.546:  512x1024 ( 0)                            1.png
00:03.546:   32x 32 ( 1)                             _black.png
00:03.546:  512x1024 ( 1)                            bg.png
00:03.546:  512x512 ( 1)                             Common Normal 16x16.png
00:03.546:   32x 64 ( 3)                             Common default 2x1.png
00:03.546:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:03.546:   32x512 ( 3)                             _game chars 16px 9x1.png
00:03.546:   32x128 ( 3)                             _japanese 16px [extra] 4x1.png
00:03.546:  256x256 ( 3)                             _japanese 16px [kanji 1] 8x8.png
00:03.546:  256x256 ( 3)                             _japanese 16px [kanji 2] 8x8.png
00:03.546:  256x256 ( 3)                             _japanese 16px [kanji 3] 8x8.png
00:03.546:  256x256 ( 3)                             _japanese 16px [kanji 4] 8x8.png
00:03.546:  256x256 ( 3)                             _japanese 16px [kanji 5] 8x8.png
00:03.546:  256x256 ( 3)                             _japanese 16px [kanji 6] 8x8.png
00:03.546:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
00:03.546:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
00:03.546:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
00:03.546:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
00:03.546:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
00:03.546:  128x256 ( 3)                             _misc 16px 8x4.png
00:03.546:  512x512 ( 0)                             _shared1 16x16.png
00:03.546:  512x1024 ( 0)                            ScreenLogo dance (dither).png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty cursor 2x1.png
00:03.546:  128x256 ( 2)                             ScreenSelectDifficulty explanation 1x2.png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty info1.png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty info2.png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty info3.png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty info4.png
00:03.546:  256x 64 ( 1)                             ScreenSelectDifficulty more page1 1x4.png
00:03.546:  256x 64 ( 1)                             ScreenSelectDifficulty more page2 1x4.png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty ok 2x1.png
00:03.546:   64x1024 ( 1)                            ScreenSelectDifficulty picture1.png
00:03.546:   64x1024 ( 1)                            ScreenSelectDifficulty picture2.png
00:03.546:   64x1024 ( 1)                            ScreenSelectDifficulty picture3.png
00:03.546:   64x1024 ( 1)                            ScreenSelectDifficulty picture4.png
00:03.546:  128x256 ( 1)                             ScreenSelectDifficulty shadow 2x1.png
00:03.546:    8x  8 ( 0)                             _blank.png
00:03.546:   64x1024 ( 1)                            _menu header difficulty.png
00:03.546:   64x1024 ( 1)                            _shared footer.png
00:03.546:  128x256 ( 1)                             MenuTimer 5x3.png
00:03.546: total 4643904 texels
00:03.558: RageSound::LoadSound( 'Announcers/ON/select difficulty intro/CARD_0155.mp3' )
00:04.546: FPS: 61, CFPS 61, VPF: 328
00:05.230: XXX: deleting 'Announcers/ON/select difficulty intro/CARD_0155.mp3'
00:05.559: FPS: 61, CFPS 61, VPF: 324
00:06.159: do the final mount
00:06.159: Loading screen ScreenSelectMusic
00:06.159: ScreenWithMenuElements::ScreenWithMenuElements()
00:06.160: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:06.160: MenuElements::MenuElements()
00:06.162: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:06.170: Sprite::LoadFromTexture( Themes/default/Graphics/_menu header music select.png )
00:06.171: glTexImage2D(format GL_RGBA8, 1024x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.171: RageBitmapTexture: Loaded 'Themes/default/Graphics/_menu header music select.png' (1024x64); FMT_RGBA8 opaque, source 640,44;  image 640,44.
00:06.172: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:06.172: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.172: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p1.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:06.173: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:06.173: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.173: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p1.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:06.173: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:06.175: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.175: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p1.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:06.175: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:06.175: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.175: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p1.png' (32x64); FMT_RGBA8 matte, source 24,40;  image 24,40.
00:06.176: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:06.176: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.176: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p2.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:06.176: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:06.177: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.177: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p2.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:06.177: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:06.177: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.177: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p2.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:06.177: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:06.177: glTexImage2D(format GL_RGBA8, 32x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.177: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p2.png' (32x64); FMT_RGBA8 matte, source 24,40;  image 24,40.
00:06.178: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:06.184: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:06.184: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:06.185: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:06.195: glTexImage2D(format GL_RGBA8, 512x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.195: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner all music.png' (512x128); FMT_RGBA8 opaque, source 328,92;  image 328,92.
00:06.197: glTexImage2D(format GL_RGBA8, 256x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.197: RageBitmapTexture: Loaded 'Themes/default/Graphics/Common fallback banner.png' (256x64); FMT_RGBA8 opaque, source 192,56;  image 192,56.
00:06.197: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.197: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner roulette.png' (256x128); FMT_RGBA8 opaque, source 256,72;  image 256,72.
00:06.198: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.198: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner random.png' (256x128); FMT_RGBA8 opaque, source 256,72;  image 256,72.
00:06.199: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar base.png )
00:06.202: glTexImage2D(format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.202: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveRadar base.png' (256x256); FMT_RGBA8, source 170,166;  image 170,166.
00:06.202: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:06.203: glTexImage2D(format GL_RGBA8, 128x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.203: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveRadar labels 1x5.png' (128x256); FMT_RGBA8, source 84,130;  image 84,130.
00:06.203: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:06.203: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:06.204: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:06.204: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:06.204: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveGraph base.png )
00:06.206: glTexImage2D(format GL_RGBA8, 512x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.206: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveGraph base.png' (512x128); FMT_RGBA8 matte, source 298,106;  image 298,106.
00:06.208: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.208: glTexImage2D(format GL_RGBA8, 128x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.209: RageBitmapTexture: Loaded 'Themes/default/Graphics/OptionIcon frame 3x2.png' (128x64); FMT_RGBA8, source 114,52;  image 114,52.
00:06.239: glTexImage2D(format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.239: RageBitmapTexture: Loaded 'Themes/default/Fonts/OptionIcon 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.241: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x2.png )
00:06.242: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar parts 1x3.png )
00:06.242: glTexImage2D(format GL_RGBA8, 16x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.242: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScrollBar parts 1x3.png' (16x64); FMT_RGBA8, source 16,48;  image 16,48.
00:06.243: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar thumb.png )
00:06.243: glTexImage2D(format GL_RGBA8, 16x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.243: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScrollBar thumb.png' (16x16); FMT_RGBA8 opaque, source 16,16;  image 16,16.
00:06.243: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar thumb.png )
00:06.243: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar parts 1x3.png )
00:06.243: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar parts 1x3.png )
00:06.243: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.243: glTexImage2D(format GL_RGBA8, 128x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.243: RageBitmapTexture: Loaded 'Themes/default/Graphics/WheelNotifyIcon icons 4x2.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
00:06.243: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.245: glTexImage2D(format GL_RGBA8, 512x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.245: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheelItem song.png' (512x64); FMT_RGBA8, source 264,46;  image 264,46.
00:06.245: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.247: glTexImage2D(format GL_RGBA8, 512x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.247: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheelItem section.png' (512x64); FMT_RGBA8, source 324,46;  image 324,46.
00:06.274: glTexImage2D(format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.274: RageBitmapTexture: Loaded 'Themes/default/Fonts/_shared2 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:06.276: glTexImage2D(format GL_RGBA4, 32x32, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.276: RageBitmapTexture: Loaded 'Themes/default/Fonts/_shared2 [extras].png' (32x32); FMT_RGBA4, source 32,32;  image 32,32.
00:06.276: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: glTexImage2D(format GL_RGBA8, 128x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.282: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheelItem grades 2x8.png' (128x256); FMT_RGBA8 stretch, source 72,192;  image 128,256.
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.282: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.283: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.284: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.285: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.287: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.288: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.289: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.290: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 2x8.png )
00:06.291: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:06.291: glTexImage2D(format GL_RGBA8, 128x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.293: RageBitmapTexture: Loaded 'Themes/default/Graphics/DifficultyDisplay bar 6x1.png' (128x16); FMT_RGBA8, source 96,16;  image 96,16.
00:06.293: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:06.293: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:06.293: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:06.293: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:06.294: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.296: glTexImage2D(format GL_RGBA8, 512x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.296: RageBitmapTexture: Loaded 'Themes/default/Graphics/CourseEntryDisplay bar (dither).png' (512x64); FMT_RGBA8 opaque dither, source 270,44;  image 270,44.
00:06.303: glTexImage2D(format GL_RGBA4, 32x32, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.303: RageBitmapTexture: Loaded 'Themes/default/Graphics/CourseEntryDisplay difficulty 2x1.png' (32x32); FMT_RGBA4, source 20,18;  image 20,18.
00:06.303: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.304: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.306: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.307: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.307: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.308: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.309: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.309: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.310: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.311: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.311: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.313: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.314: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.315: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.315: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.316: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.316: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.317: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.318: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.320: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.321: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.322: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.322: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.322: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.322: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.323: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.324: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.326: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.326: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.327: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.328: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.328: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.329: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.330: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.330: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.331: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.333: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.334: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.335: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.335: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.335: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.336: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.337: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.339: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.340: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.340: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.341: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.342: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.342: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.343: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.344: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.346: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.346: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.347: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.348: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:06.348: ScreenSelectMusic::ScreenSelectMusic()
00:06.348: MusicWheel::MusicWheel()
00:06.348: Current Song: NULL
00:06.350: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheel highlight.png )
00:06.355: glTexImage2D(format GL_RGBA8, 512x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:06.355: WARNING: The graphic 'Themes/default/Graphics/MusicWheel highlight.png' has frame dimensions that aren't even numbers.
00:06.355: WARNING: 
00:06.355: WARNING: The entire image is 337x58 and frame size is 337.0x58.0.
00:06.355: WARNING: 
00:06.355: WARNING: Image quality will be much improved if you resize the graphic to 338x58, which is a frame size of 338x58.
/////////////////////////////////////////
00:06.355: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheel highlight.png' (512x64); FMT_RGBA8, source 337,58;  image 337,58.
00:06.359: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel change.ogg' )
00:06.368: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel sort.ogg' )
00:06.368: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
00:06.369: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
00:06.375: took: 0:0.000 1:0.000 2:0.000 3:0.000 4:0.000 5:0.000 6:0.000 7:0.000 8:0.000 9:0.000 10:0.000 11:0.001 12:0.000 13:0.000 14:0.000 15:0.000 16:0.000 17:0.000 
00:06.386: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:06.386: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic banner mask.png )
00:06.387: glTexImage2D(format GL_RGBA8, 8x8, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.387: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic banner mask.png' (8x8); FMT_RGBA8 matte stretch, source 1,1;  image 8,8.
00:06.388: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:06.388: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic banner frame.png )
00:06.395: glTexImage2D(format GL_RGBA8, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:06.395: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectMusic banner frame.png' has frame dimensions that aren't even numbers.
00:06.395: WARNING: 
00:06.395: WARNING: The entire image is 375x385 and frame size is 375.0x385.0.
00:06.395: WARNING: 
00:06.395: WARNING: Image quality will be much improved if you resize the graphic to 376x386, which is a frame size of 376x386.
/////////////////////////////////////////
00:06.395: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic banner frame.png' (512x512); FMT_RGBA8, source 375,385;  image 375,385.
00:06.408: glTexImage2D(format GL_RGB5_A1, 128x64, format GL_RGBA, type GL_UNSIGNED_SHORT_5_5_5_1, pixfmt 2, imgpixfmt 2
00:06.408: RageBitmapTexture: Loaded 'Themes/default/Numbers/BPMDisplay 5x3.png' (128x64); FMT_RGB5A1 matte, source 80,48;  image 80,48.
00:06.408: Sprite::LoadFromTexture( Themes/default/Graphics/BPMDisplay label.png )
00:06.409: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.409: RageBitmapTexture: Loaded 'Themes/default/Graphics/BPMDisplay label.png' (64x16); FMT_RGBA8 matte, source 46,12;  image 46,12.
00:06.410: glTexImage2D(format GL_RGBA8, 128x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.412: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage demo.png' (128x16); FMT_RGBA8, source 78,16;  image 78,16.
00:06.413: glTexImage2D(format GL_RGBA8, 128x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.413: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage event.png' (128x16); FMT_RGBA8, source 88,16;  image 88,16.
00:06.413: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.413: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage final.png' (64x16); FMT_RGBA8, source 64,16;  image 64,16.
00:06.414: glTexImage2D(format GL_RGBA8, 128x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.414: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage extra1.png' (128x16); FMT_RGBA8, source 86,16;  image 86,16.
00:06.414: glTexImage2D(format GL_RGBA8, 128x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.414: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage extra2.png' (128x16); FMT_RGBA8, source 86,16;  image 86,16.
00:06.414: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.414: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 1.png' (64x16); FMT_RGBA8, source 48,16;  image 48,16.
00:06.414: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.414: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 2.png' (64x16); FMT_RGBA8, source 54,16;  image 54,16.
00:06.415: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.415: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 3.png' (64x16); FMT_RGBA8, source 54,16;  image 54,16.
00:06.415: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.415: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 4.png' (64x16); FMT_RGBA8, source 54,16;  image 54,16.
00:06.416: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.416: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 5.png' (64x16); FMT_RGBA8, source 54,16;  image 54,16.
00:06.416: glTexImage2D(format GL_RGBA8, 64x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.416: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 6.png' (64x16); FMT_RGBA8, source 54,16;  image 54,16.
00:06.519: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:06.520: glTexImage2D(format GL_RGBA8, 128x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.520: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png' (128x64); FMT_RGBA8, source 74,40;  image 74,40.
00:06.520: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:06.528: glTexImage2D(format GL_RGBA4, 128x128, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.528: RageBitmapTexture: Loaded 'Themes/default/Numbers/_numbers2 5x3.png' (128x128); FMT_RGBA4, source 100,78;  image 100,78.
00:06.535: glTexImage2D(format GL_RGBA4, 128x128, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.535: RageBitmapTexture: Loaded 'Themes/default/Numbers/ScreenSelectMusic total time 5x3.png' (128x128); FMT_RGBA4, source 110,84;  image 110,84.
00:06.537: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty frame p1.png )
00:06.538: glTexImage2D(format GL_RGBA8, 256x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:06.538: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectMusic difficulty frame p1.png' has frame dimensions that aren't even numbers.
00:06.538: WARNING: 
00:06.538: WARNING: The entire image is 173x50 and frame size is 173.0x50.0.
00:06.538: WARNING: 
00:06.538: WARNING: Image quality will be much improved if you resize the graphic to 174x50, which is a frame size of 174x50.
/////////////////////////////////////////
00:06.538: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty frame p1.png' (256x64); FMT_RGBA8, source 173,50;  image 173,50.
00:06.538: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png )
00:06.540: glTexImage2D(format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.540: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png' (256x256); FMT_RGBA8, source 202,192;  image 202,192.
00:06.540: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
00:06.541: glTexImage2D(format GL_RGBA8, 64x32, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.541: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic autogen.png' (64x32); FMT_RGBA8, source 38,32;  image 38,32.
00:06.541: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p1.png )
00:06.543: glTexImage2D(format GL_RGBA8, 256x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
/////////////////////////////////////////
00:06.543: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectMusic meter frame p1.png' has frame dimensions that aren't even numbers.
00:06.543: WARNING: 
00:06.543: WARNING: The entire image is 237x50 and frame size is 237.0x50.0.
00:06.543: WARNING: 
00:06.543: WARNING: Image quality will be much improved if you resize the graphic to 238x50, which is a frame size of 238x50.
/////////////////////////////////////////
00:06.543: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic meter frame p1.png' (256x64); FMT_RGBA8, source 237,50;  image 237,50.
00:06.550: glTexImage2D(format GL_RGB5_A1, 64x64, format GL_RGBA, type GL_UNSIGNED_SHORT_5_5_5_1, pixfmt 2, imgpixfmt 2
/////////////////////////////////////////
00:06.550: WARNING: The graphic 'Themes/default/Graphics/DifficultyMeter bar 2x1.png' has frame dimensions that aren't even numbers.
00:06.550: WARNING: 
00:06.550: WARNING: The entire image is 38x36 and frame size is 19.0x36.0.
00:06.550: WARNING: 
00:06.550: WARNING: Image quality will be much improved if you resize the graphic to 40x36, which is a frame size of 20x36.
/////////////////////////////////////////
00:06.550: RageBitmapTexture: Loaded 'Themes/default/Graphics/DifficultyMeter bar 2x1.png' (64x64); FMT_RGB5A1 matte, source 38,36;  image 38,36.
00:06.550: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic score frame p1.png )
00:06.551: glTexImage2D(format GL_RGBA8, 256x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.551: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic score frame p1.png' (256x64); FMT_RGBA8, source 224,50;  image 224,50.
00:06.559: glTexImage2D(format GL_RGBA4, 128x128, format GL_RGBA, type GL_UNSIGNED_SHORT_4_4_4_4, pixfmt 1, imgpixfmt 1
00:06.559: RageBitmapTexture: Loaded 'Themes/default/Numbers/_numbers3 5x3.png' (128x128); FMT_RGBA4, source 100,78;  image 100,78.
00:06.559: Sprite::LoadFromTexture( Themes/default/Graphics/MusicSortDisplay group.png )
00:06.559: glTexImage2D(format GL_RGBA8, 128x16, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.559: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicSortDisplay group.png' (128x16); FMT_RGBA8, source 68,16;  image 68,16.
00:06.560: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.560: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic balloon long.png' (256x128); FMT_RGBA8, source 162,82;  image 162,82.
00:06.561: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.561: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic balloon marathon.png' (256x128); FMT_RGBA8, source 162,82;  image 162,82.
00:06.561: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:06.563: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic options message 1x2.png )
00:06.565: glTexImage2D(format GL_RGBA8, 512x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:06.565: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic options message 1x2.png' (512x64); FMT_RGBA8, source 480,64;  image 480,64.
00:06.565: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:06.565: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:06.570: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:06.572: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:06.572: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
00:06.572: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
00:06.572: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic options.ogg' )
00:06.572: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
00:06.573: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic balloon long.png )
00:06.573: cache ""
00:06.573: LoadFromCachedBanner(Songs/Songfolder/AR-Naruto-Alone/Alone-banner.png)
00:06.573: BannerCache::LoadCachedBanner(Songs/Songfolder/AR-Naruto-Alone/Alone-banner.png): Cache/Banners/1906657697
00:06.573: Loading banner texture Cache/Banners/1906657697; src 192x56; image 128x32
00:06.573: glTexImage2D(format GL_RGB5_A1, 128x32, format GL_BGRA, type GL_UNSIGNED_SHORT_1_5_5_5_REV, pixfmt 2, imgpixfmt 7
00:06.573: Sprite::LoadFromTexture( Cache/Banners/1906657697 )
00:06.574: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic stage 1.png )
00:06.578: RageSound::LoadSound( 'Announcers/ON/select music intro/CARD_0209.mp3' )
00:06.578: Approximate sound time: driver frame 284789, m_Queue frame 113169..270275 (dist 14514), closest position is 157106
00:06.579: Loaded ScreenSelectMusic in 0.420000
00:06.579: ... SetFromNewScreen
00:06.579: ScreenSelect::~ScreenSelect()
00:06.580: Performing texture garbage collection.
00:06.580: 103 textures loaded:
00:06.580:   32x128 ( 1)                             1906657697
00:06.580:  256x512 ( 0)                             Stepmania (dither).png
00:06.580:  256x512 ( 0)                             shadow (32bpp).png
00:06.580:  512x1024 ( 0)                            steel.png
00:06.580:  512x1024 ( 0)                            1.png
00:06.580:   32x 32 ( 3)                             _black.png
00:06.580:  512x1024 ( 1)                            bg.png
00:06.580:  512x512 ( 1)                             Common Normal 16x16.png
00:06.580:   32x 64 (11)                             Common default 2x1.png
00:06.580:  512x512 ( 1)                             OptionIcon 16x16.png
00:06.580:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:06.580:   32x512 (11)                             _game chars 16px 9x1.png
00:06.580:   32x128 (11)                             _japanese 16px [extra] 4x1.png
00:06.580:  256x256 (11)                             _japanese 16px [kanji 1] 8x8.png
00:06.580:  256x256 (11)                             _japanese 16px [kanji 2] 8x8.png
00:06.580:  256x256 (11)                             _japanese 16px [kanji 3] 8x8.png
00:06.580:  256x256 (11)                             _japanese 16px [kanji 4] 8x8.png
00:06.580:  256x256 (11)                             _japanese 16px [kanji 5] 8x8.png
00:06.580:  256x256 (11)                             _japanese 16px [kanji 6] 8x8.png
00:06.580:  512x512 (11)                             _japanese 16px [main] 16x16.png
00:06.580:  256x256 (11)                             _korean 16px [jamo 1] 8x8.png
00:06.580:  256x256 (11)                             _korean 16px [jamo 2] 8x8.png
00:06.580:  256x256 (11)                             _korean 16px [jamo 3] 8x8.png
00:06.580:  256x256 (11)                             _korean 16px [jamo 4] 8x8.png
00:06.580:  128x256 (11)                             _misc 16px 8x4.png
00:06.580:  512x512 ( 0)                             _shared1 16x16.png
00:06.580:  512x512 ( 1)                             _shared2 16x16.png
00:06.580:   32x 32 ( 1)                             _shared2 [extras].png
00:06.580:   16x 64 ( 1)                             BPMDisplay label.png
00:06.580:  128x512 ( 0)                             Banner all music.png
00:06.580:  128x256 ( 0)                             Banner random.png
00:06.580:  128x256 ( 0)                             Banner roulette.png
00:06.580:   64x256 ( 0)                             Common fallback banner.png
00:06.580:   64x512 (56)                             CourseEntryDisplay bar (dither).png
00:06.580:   32x 32 ( 1)                             CourseEntryDisplay difficulty 2x1.png
00:06.580:   16x128 ( 5)                             DifficultyDisplay bar 6x1.png
00:06.580:   64x 64 ( 1)                             DifficultyMeter bar 2x1.png
00:06.580:  128x512 ( 1)                             GrooveGraph base.png
00:06.580:  256x256 ( 1)                             GrooveRadar base.png
00:06.580:  256x128 ( 5)                             GrooveRadar labels 1x5.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:06.580:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:06.580:   16x128 ( 1)                             MusicSortDisplay group.png
00:06.580:   64x512 ( 1)                             MusicWheel highlight.png
00:06.580:  256x128 (50)                             MusicWheelItem grades 2x8.png
00:06.580:   64x512 (25)                             MusicWheelItem section.png
00:06.580:   64x512 (25)                             MusicWheelItem song.png
00:06.580:   64x128 (16)                             OptionIcon frame 3x2.png
00:06.580:  512x1024 ( 0)                            ScreenLogo dance (dither).png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:06.580:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:06.580:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:06.580:  128x256 ( 0)                             ScreenSelectDifficulty ok 2x1.png
00:06.580:   64x1024 ( 0)                            ScreenSelectDifficulty picture1.png
00:06.580:   64x1024 ( 0)                            ScreenSelectDifficulty picture2.png
00:06.580:   64x1024 ( 0)                            ScreenSelectDifficulty picture3.png
00:06.580:   64x1024 ( 0)                            ScreenSelectDifficulty picture4.png
00:06.581:  128x256 ( 0)                             ScreenSelectDifficulty shadow 2x1.png
00:06.581:   32x 64 ( 1)                             ScreenSelectMusic autogen.png
00:06.581:  128x256 ( 1)                             ScreenSelectMusic balloon long.png
00:06.581:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:06.581:  512x512 ( 1)                             ScreenSelectMusic banner frame.png
00:06.581:    8x  8 ( 1)                             ScreenSelectMusic banner mask.png
00:06.581:   64x256 ( 1)                             ScreenSelectMusic difficulty frame p1.png
00:06.581:  256x256 ( 1)                             ScreenSelectMusic difficulty icons 1x6.png
00:06.581:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:06.581:   64x256 ( 1)                             ScreenSelectMusic meter frame p1.png
00:06.581:   64x512 ( 1)                             ScreenSelectMusic options message 1x2.png
00:06.581:   64x256 ( 1)                             ScreenSelectMusic score frame p1.png
00:06.581:   16x 64 ( 1)                             ScreenSelectMusic stage 1.png
00:06.581:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:06.581:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:06.581:   16x 64 ( 0)                             ScreenSelectMusic stage 4.png
00:06.581:   16x 64 ( 0)                             ScreenSelectMusic stage 5.png
00:06.581:   16x 64 ( 0)                             ScreenSelectMusic stage 6.png
00:06.581:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:06.581:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:06.581:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:06.581:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:06.581:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:06.581:   64x 16 ( 3)                             ScrollBar parts 1x3.png
00:06.581:   16x 16 ( 2)                             ScrollBar thumb.png
00:06.581:   64x128 (25)                             WheelNotifyIcon icons 4x2.png
00:06.581:    8x  8 ( 5)                             _blank.png
00:06.581:   64x1024 ( 0)                            _menu header difficulty.png
00:06.581:   64x1024 ( 1)                            _menu header music select.png
00:06.581:   64x1024 ( 1)                            _shared footer.png
00:06.581:   64x128 ( 1)                             BPMDisplay 5x3.png
00:06.581:  128x256 ( 1)                             MenuTimer 5x3.png
00:06.581:  128x128 ( 1)                             ScreenSelectMusic total time 5x3.png
00:06.581:  128x128 ( 1)                             _numbers2 5x3.png
00:06.581:  128x128 ( 1)                             _numbers3 5x3.png
00:06.581: total 6316416 texels
00:06.584: XXX: deleting 'Themes/default/Sounds/_common menu music (loop).mp3'
00:06.586: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:06.586: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:07.587: FPS: 62, CFPS 62, VPF: 2120
00:07.592: glTexImage2D(format GL_RGBA8, 256x64, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0
00:07.592: RageBitmapTexture: Loaded 'Songs/Songfolder/AR-Naruto-Alone/Alone-banner.png' (256x64); FMT_RGBA8 opaque, source 192,56;  image 192,56.
00:07.592: Sprite::LoadFromTexture( Songs/Songfolder/AR-Naruto-Alone/Alone-banner.png )
00:07.599: RageSound::LoadSound( 'Songs/Songfolder/AR-Naruto-Alone/AR-Naruto-Alone.mp3' )
00:07.600: Sound "Songs/Songfolder/AR-Naruto-Alone/AR-Naruto-Alone.mp3" has a start time 0.001000 seconds in the past
00:07.606: XXX: deleting ''
00:07.606: no data yet; 4410000
00:07.623: Approximate sound time: driver frame 330822, m_Queue frame 333845..334881 (dist 3023), closest position is 4410000
00:07.889: XXX: deleting 'Announcers/ON/select music intro/CARD_0209.mp3'
00:08.602: FPS: 61, CFPS 61, VPF: 2121
00:09.616: FPS: 61, CFPS 61, VPF: 2120
00:09.902: XXX: deleting 'Songs/Songfolder/AR-Naruto-Alone/AR-Naruto-Alone.mp3'
00:10.416: Loading screen ScreenTitleMenu
00:10.416: ScreenWithMenuElements::ScreenWithMenuElements()
00:10.416: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:10.418: MenuElements::MenuElements()
00:10.418: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenLogo background/1.png )
00:10.420: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:10.420: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:10.420: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:10.423: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:10.423: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:10.425: ScreenSelect::ScreenSelect()
00:10.425: ScreenTitleMenu::ScreenTitleMenu()
00:10.425: GameState::EndGame
00:10.434: Reading 'Positioning.ini' failed: No such file or directory
00:10.435: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenLogo dance (dither).png )
00:10.451: RageSound::LoadSound( 'Themes/default/Sounds/ScreenTitleMenu change.ogg' )
00:10.460: Loaded ScreenTitleMenu in 0.043000
00:10.460: ... SetFromNewScreen
00:10.460: RageSound::LoadSound( 'Announcers/ON/title menu game name/CARD_0215.mp3' )
00:10.460: ScreenSelectMusic::~ScreenSelectMusic()
00:10.461: RageSound::LoadSound( 'Themes/default/Sounds/_common menu music (loop).mp3' )
00:10.468: RageTextureManager: deleting 'Songs/Songfolder/AR-Naruto-Alone/Alone-banner.png'.
00:10.468: RageTextureManager: deleting 'Cache/Banners/1906657697'.
00:10.470: Performing texture garbage collection.
00:10.470: 102 textures loaded:
00:10.470:  256x512 ( 0)                             Stepmania (dither).png
00:10.470:  256x512 ( 0)                             shadow (32bpp).png
00:10.470:  512x1024 ( 0)                            steel.png
00:10.470:  512x1024 ( 1)                            1.png
00:10.470:   32x 32 ( 3)                             _black.png
00:10.470:  512x1024 ( 0)                            bg.png
00:10.470:  512x512 ( 1)                             Common Normal 16x16.png
00:10.470:   32x 64 ( 4)                             Common default 2x1.png
00:10.470:  512x512 ( 0)                             OptionIcon 16x16.png
00:10.470:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:10.470:   32x512 ( 4)                             _game chars 16px 9x1.png
00:10.470:   32x128 ( 4)                             _japanese 16px [extra] 4x1.png
00:10.470:  256x256 ( 4)                             _japanese 16px [kanji 1] 8x8.png
00:10.470:  256x256 ( 4)                             _japanese 16px [kanji 2] 8x8.png
00:10.470:  256x256 ( 4)                             _japanese 16px [kanji 3] 8x8.png
00:10.470:  256x256 ( 4)                             _japanese 16px [kanji 4] 8x8.png
00:10.470:  256x256 ( 4)                             _japanese 16px [kanji 5] 8x8.png
00:10.470:  256x256 ( 4)                             _japanese 16px [kanji 6] 8x8.png
00:10.470:  512x512 ( 4)                             _japanese 16px [main] 16x16.png
00:10.470:  256x256 ( 4)                             _korean 16px [jamo 1] 8x8.png
00:10.470:  256x256 ( 4)                             _korean 16px [jamo 2] 8x8.png
00:10.470:  256x256 ( 4)                             _korean 16px [jamo 3] 8x8.png
00:10.470:  256x256 ( 4)                             _korean 16px [jamo 4] 8x8.png
00:10.470:  128x256 ( 4)                             _misc 16px 8x4.png
00:10.470:  512x512 ( 1)                             _shared1 16x16.png
00:10.470:  512x512 ( 0)                             _shared2 16x16.png
00:10.470:   32x 32 ( 0)                             _shared2 [extras].png
00:10.470:   16x 64 ( 0)                             BPMDisplay label.png
00:10.470:  128x512 ( 0)                             Banner all music.png
00:10.470:  128x256 ( 0)                             Banner random.png
00:10.470:  128x256 ( 0)                             Banner roulette.png
00:10.470:   64x256 ( 0)                             Common fallback banner.png
00:10.470:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
00:10.470:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
00:10.470:   16x128 ( 0)                             DifficultyDisplay bar 6x1.png
00:10.470:   64x 64 ( 0)                             DifficultyMeter bar 2x1.png
00:10.470:  128x512 ( 0)                             GrooveGraph base.png
00:10.470:  256x256 ( 0)                             GrooveRadar base.png
00:10.470:  256x128 ( 0)                             GrooveRadar labels 1x5.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
00:10.470:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
00:10.470:   16x128 ( 0)                             MusicSortDisplay group.png
00:10.470:   64x512 ( 0)                             MusicWheel highlight.png
00:10.470:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
00:10.470:   64x512 ( 0)                             MusicWheelItem section.png
00:10.470:   64x512 ( 0)                             MusicWheelItem song.png
00:10.470:   64x128 ( 0)                             OptionIcon frame 3x2.png
00:10.470:  512x1024 ( 1)                            ScreenLogo dance (dither).png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:10.470:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:10.470:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty ok 2x1.png
00:10.470:   64x1024 ( 0)                            ScreenSelectDifficulty picture1.png
00:10.470:   64x1024 ( 0)                            ScreenSelectDifficulty picture2.png
00:10.470:   64x1024 ( 0)                            ScreenSelectDifficulty picture3.png
00:10.470:   64x1024 ( 0)                            ScreenSelectDifficulty picture4.png
00:10.470:  128x256 ( 0)                             ScreenSelectDifficulty shadow 2x1.png
00:10.470:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
00:10.470:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:10.470:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:10.470:  512x512 ( 0)                             ScreenSelectMusic banner frame.png
00:10.470:    8x  8 ( 0)                             ScreenSelectMusic banner mask.png
00:10.470:   64x256 ( 0)                             ScreenSelectMusic difficulty frame p1.png
00:10.470:  256x256 ( 0)                             ScreenSelectMusic difficulty icons 1x6.png
00:10.470:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:10.470:   64x256 ( 0)                             ScreenSelectMusic meter frame p1.png
00:10.470:   64x512 ( 0)                             ScreenSelectMusic options message 1x2.png
00:10.470:   64x256 ( 0)                             ScreenSelectMusic score frame p1.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage 1.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage 4.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage 5.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage 6.png
00:10.470:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:10.470:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:10.470:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:10.470:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:10.470:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:10.470:   64x 16 ( 0)                             ScrollBar parts 1x3.png
00:10.470:   16x 16 ( 0)                             ScrollBar thumb.png
00:10.470:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
00:10.470:    8x  8 ( 2)                             _blank.png
00:10.470:   64x1024 ( 0)                            _menu header difficulty.png
00:10.470:   64x1024 ( 0)                            _menu header music select.png
00:10.470:   64x1024 ( 0)                            _shared footer.png
00:10.470:   64x128 ( 0)                             BPMDisplay 5x3.png
00:10.470:  128x256 ( 1)                             MenuTimer 5x3.png
00:10.470:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
00:10.470:  128x128 ( 0)                             _numbers2 5x3.png
00:10.470:  128x128 ( 0)                             _numbers3 5x3.png
00:10.470: total 6312320 texels
00:10.472: XXX: deleting ''
00:10.472: Approximate sound time: driver frame 456463, m_Queue frame 459934..460456 (dist 3471), closest position is 0
00:10.899: ScreenTitleMenu::Input( 0-164 )
00:10.899: ScreenTitleMenu::Input( 0-164 )
00:10.965: ScreenTitleMenu::Input( 0-164 )
00:11.081: ScreenTitleMenu::Input( 0-130 )
00:11.149: ScreenTitleMenu::Input( 0-130 )
00:11.164: XXX: deleting 'Announcers/ON/title menu game name/CARD_0215.mp3'
00:11.413: Loading screen ScreenExit
00:11.413: Loaded ScreenExit in 0.000000
00:11.413: ... SetFromNewScreen
00:11.413: ScreenTitleMenu::~ScreenTitleMenu()
00:11.414: ScreenSelect::~ScreenSelect()
00:11.414: Performing texture garbage collection.
00:11.414: 102 textures loaded:
00:11.414:  256x512 ( 0)                             Stepmania (dither).png
00:11.414:  256x512 ( 0)                             shadow (32bpp).png
00:11.414:  512x1024 ( 0)                            steel.png
00:11.414:  512x1024 ( 0)                            1.png
00:11.414:   32x 32 ( 0)                             _black.png
00:11.414:  512x1024 ( 0)                            bg.png
00:11.414:  512x512 ( 1)                             Common Normal 16x16.png
00:11.414:   32x 64 ( 2)                             Common default 2x1.png
00:11.414:  512x512 ( 0)                             OptionIcon 16x16.png
00:11.414:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:11.414:   32x512 ( 2)                             _game chars 16px 9x1.png
00:11.414:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
00:11.414:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
00:11.414:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
00:11.414:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
00:11.414:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
00:11.414:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
00:11.414:  256x256 ( 2)                             _japanese 16px [kanji 6] 8x8.png
00:11.414:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
00:11.414:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
00:11.414:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
00:11.414:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
00:11.414:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
00:11.414:  128x256 ( 2)                             _misc 16px 8x4.png
00:11.414:  512x512 ( 0)                             _shared1 16x16.png
00:11.414:  512x512 ( 0)                             _shared2 16x16.png
00:11.414:   32x 32 ( 0)                             _shared2 [extras].png
00:11.414:   16x 64 ( 0)                             BPMDisplay label.png
00:11.416:  128x512 ( 0)                             Banner all music.png
00:11.416:  128x256 ( 0)                             Banner random.png
00:11.416:  128x256 ( 0)                             Banner roulette.png
00:11.416:   64x256 ( 0)                             Common fallback banner.png
00:11.416:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
00:11.416:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
00:11.416:   16x128 ( 0)                             DifficultyDisplay bar 6x1.png
00:11.416:   64x 64 ( 0)                             DifficultyMeter bar 2x1.png
00:11.416:  128x512 ( 0)                             GrooveGraph base.png
00:11.416:  256x256 ( 0)                             GrooveRadar base.png
00:11.416:  256x128 ( 0)                             GrooveRadar labels 1x5.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
00:11.416:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
00:11.416:   16x128 ( 0)                             MusicSortDisplay group.png
00:11.416:   64x512 ( 0)                             MusicWheel highlight.png
00:11.416:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
00:11.416:   64x512 ( 0)                             MusicWheelItem section.png
00:11.416:   64x512 ( 0)                             MusicWheelItem song.png
00:11.416:   64x128 ( 0)                             OptionIcon frame 3x2.png
00:11.416:  512x1024 ( 0)                            ScreenLogo dance (dither).png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:11.416:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:11.416:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty ok 2x1.png
00:11.416:   64x1024 ( 0)                            ScreenSelectDifficulty picture1.png
00:11.416:   64x1024 ( 0)                            ScreenSelectDifficulty picture2.png
00:11.416:   64x1024 ( 0)                            ScreenSelectDifficulty picture3.png
00:11.416:   64x1024 ( 0)                            ScreenSelectDifficulty picture4.png
00:11.416:  128x256 ( 0)                             ScreenSelectDifficulty shadow 2x1.png
00:11.416:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
00:11.416:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:11.416:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:11.416:  512x512 ( 0)                             ScreenSelectMusic banner frame.png
00:11.416:    8x  8 ( 0)                             ScreenSelectMusic banner mask.png
00:11.416:   64x256 ( 0)                             ScreenSelectMusic difficulty frame p1.png
00:11.416:  256x256 ( 0)                             ScreenSelectMusic difficulty icons 1x6.png
00:11.416:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:11.416:   64x256 ( 0)                             ScreenSelectMusic meter frame p1.png
00:11.416:   64x512 ( 0)                             ScreenSelectMusic options message 1x2.png
00:11.416:   64x256 ( 0)                             ScreenSelectMusic score frame p1.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage 1.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage 4.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage 5.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage 6.png
00:11.416:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:11.416:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:11.416:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:11.416:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:11.416:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:11.416:   64x 16 ( 0)                             ScrollBar parts 1x3.png
00:11.416:   16x 16 ( 0)                             ScrollBar thumb.png
00:11.416:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
00:11.416:    8x  8 ( 0)                             _blank.png
00:11.416:   64x1024 ( 0)                            _menu header difficulty.png
00:11.416:   64x1024 ( 0)                            _menu header music select.png
00:11.416:   64x1024 ( 0)                            _shared footer.png
00:11.416:   64x128 ( 0)                             BPMDisplay 5x3.png
00:11.416:  128x256 ( 0)                             MenuTimer 5x3.png
00:11.416:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
00:11.416:  128x128 ( 0)                             _numbers2 5x3.png
00:11.416:  128x128 ( 0)                             _numbers3 5x3.png
00:11.416: total 6312320 texels
00:11.423: XXX: deleting 'Themes/default/Sounds/_common menu music (loop).mp3'
00:11.607: ScreenExit: shutting down
00:11.609: GameState::EndGame
00:11.675: ScreenManager::~ScreenManager()
00:11.678: Shutting down DirectInput thread ...
00:11.694: DirectInput thread shut down.
00:11.701: Shutting down music start thread ...
00:11.711: Music start thread shut down.
00:11.718: Shutting down mixer thread ...
00:11.723: Mixer thread shut down.
00:11.725: Shutting down decode thread ...
00:11.725: Decode thread shut down.
00:11.725: Mixing 4095.131765 ahead in 850 Mix() calls
00:11.967: Players joined: P1
00:11.967: Language: english
00:11.967: Current renderer: OpenGL
00:11.967: Theme: default
